ESP32 Arduino LVGL9 starting point

Hi, I am working on project with esp32, using LVGL 8 and I wanted to port it to LVGL9.
The code attached is a minimum functional example to start with lvgl .
The problem is that it compiles with LVGL8.x , but with LVGL 9.x library versions, I have 45 errors all related to lvgl. I also replaced lv_cong.h with version 9 and enabled it.


#include <Arduino.h>
#include <SPI.h>
#include <TFT_eSPI.h> // Hardware-specific library
#include <lvgl.h>
#include "ui.h"
#include "screens.h"

static const uint16_t screenWidth = 320;
static const uint16_t screenHeight = 240;
static lv_disp_draw_buf_t draw_buf;
static lv_color_t buf[screenWidth * screenHeight / 10];

TFT_eSPI tft = TFT_eSPI(screenWidth, screenHeight); /* TFT instance */

void my_disp_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p)
{
    uint32_t w = (area->x2 - area->x1 + 1);
    uint32_t h = (area->y2 - area->y1 + 1);

    tft.startWrite();
    tft.setAddrWindow(area->x1, area->y1, w, h);
    tft.pushColors((uint16_t *)&color_p->full, w * h, true);
    tft.endWrite();

    lv_disp_flush_ready(disp);
}
void setup()
{
    Serial.begin(115200); /* prepare for possible serial debug */
    delay(1000);

    lv_init();

    tft.begin();        /* TFT init */
    tft.initDMA();      /* Init DMA for faster drawing */
    tft.setRotation(3); /* Landscape orientation, flipped */
    lv_disp_draw_buf_init(&draw_buf, buf, NULL, screenWidth * screenHeight / 10);
    /*Initialize the display*/
    static lv_disp_drv_t disp_drv;
    lv_disp_drv_init(&disp_drv);
    /*Change the following line to your display resolution*/
    disp_drv.hor_res = screenWidth;
    disp_drv.ver_res = screenHeight;
    disp_drv.flush_cb = my_disp_flush;
    disp_drv.draw_buf = &draw_buf;
    lv_disp_drv_register(&disp_drv);
    ui_init();
    Serial.println("Creating LVGL input device driver...");

}

void loop()
{
    ui_tick();          // Update EEZ-Studio UI
    lv_timer_handler(); /* let the GUI do its work */
}



; PlatformIO Project Configuration File
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[env:esp32dev]
platform = espressif32 @ 6.12.0
board = esp32dev
framework = arduino
monitor_speed = 115200
monitor_rts = 0
monitor_dtr = 0
build_flags = 
	-D LV_CONF_INCLUDE_SIMPLE
	-I include
	-I lib/ui/
	
	-D USER_SETUP_LOADED
	-D ST7789_DRIVER
	-D TFT_RGB_ORDER=TFT_BGR
	-D TFT_MISO=19
	-D TFT_MOSI=23
	-D TFT_SCLK=18
	-D TFT_CS=15
	-D TFT_DC=2
	-D TFT_RST=4
	-D LOAD_GLCD=1
	-D LOAD_GFXFF
	-D SMOOTH_FONT
	-D SPI_FREQUENCY=50000000
lib_deps = 
	bodmer/TFT_eSPI@^2.5.43
	lvgl/lvgl@^9.3.0

Usually a change in the major version comes with some breaking API changes (as it did with change from Espressif Arduino 2.x to 3.x)

Did you check the lvgl-forum? (See #9 in the “Get started” section of their readme)

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9. If you have questions go to the Forum

You are right, thank you, the API is changed .